Roll20 - Compendium and Rule Set Directory (2024)

Compendium

Type to search for a spell, item, class — anything!

Searches must be at least 2 characters.*

  1. Home dnd5e
  2. Monsters
  3. Werewolf
  4. Source:5th Edition SRD

Roll20 - Compendium and Rule Set Directory (1)

↓ Attributes

Ready to play? Build unlimited D&D charactersCreate Now

Edit Page Content

These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20. Check out the Player's Handbook to add dozens of more player options to the Charactermancer, the Dungeon Master's Guide to expand on the tools available for DMs, and the Monster Manual to add hundreds of more unique creatures (including token artwork) to fight!

Traits

Shapechanger: The werewolf can use its action to polymorph into a wolf-humanoid hybrid or into a wolf, or back into its true form, which is humanoid. Its statistics, other than its AC, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

Keen Hearing and Smell: The werewolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions

Multiattack (Humanoid or Hybrid Form Only): The werewolf makes two attacks: one with its bite and one with its claws or spear.

Bite (Wolf or Hybrid Form Only): Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage. If the target is a humanoid, it must succeed on a DC 12 Constitution saving throw or be cursed with werewolf lycanthropy.

Claws (Hybrid Form Only): Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (2d4 + 2) slashing damage.

Spear (Humanoid Form Only): Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one creature. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.

Show Attribute List

AC

11 (In Humanoid Form, 12 In Wolf Or Hybrid Form)

Alignment

Chaotic Evil

CHA

10

CON

14

DEX

13

HP

58 (9d8+18)

INT

10

Immunities

Bludgeoning, Piercing, and Slashing From Nonmagical Attacks Not Made With Silvered Weapons

Languages

Common (Can't Speak In Wolf Form)

Passive Perception

14

Roll 0

1d20 + 41d8+2

Roll 1

1d20 + 42d4+2

Roll 2

One-Handed1d20 + 41d6+2

Roll 3

Two-Handed1d20 + 41d8+2

STR

15

Size

Medium

Speed

30 ft. (40 ft. in wolf form)

Type

humanoid (human, shapechanger)

WIS

11

\n

\n

\n

\n

\n

{{Size}} {{Type}}, {{Alignment}}

\n

\n

\n

    \n
  • Armor Class {{AC}}
  • \n
  • Hit Points {{HP}}
  • \n
  • Speed {{Speed}}
  • \n

\n

\n

\n

\n

STR
\n

{{STR}} ({{data-STR-mod}})

\n

\n

DEX
\n

{{DEX}} ({{data-DEX-mod}})

\n

\n

CON
\n

{{CON}} ({{data-CON-mod}})

\n

\n

INT
\n

{{INT}} ({{data-INT-mod}})

\n

\n

WIS
\n

{{WIS}} ({{data-WIS-mod}})

\n

\n

CHA
\n

{{CHA}} ({{data-CHA-mod}})

\n

\n

\n

\n

\n

    \n {{#Saving Throws}}
  • Saving Throws {{Saving Throws}}
  • {{/Saving Throws}}\n {{#Skills}}
  • Skills {{Skills}}
  • {{/Skills}}\n {{#Vulnerabilities}}
  • Vulnerabilities {{Vulnerabilities}}
  • {{/Vulnerabilities}}\n {{#Damage Vulnerabilities}}
  • Damage Vulnerabilities {{Damage Vulnerabilities}}
  • {{/Damage Vulnerabilities}}\n {{#Resistances}}
  • Damage Resistance {{Resistances}}
  • {{/Resistances}}\n {{#Immunities}}
  • Damage Immunities {{Immunities}}
  • {{/Immunities}}\n {{#Condition Immunities}}
  • Condition Immunities {{Condition Immunities}}
  • {{/Condition Immunities}}\n {{#Passive Perception}}
  • Senses {{#Senses}}{{Senses}},{{/Senses}} passive Perception {{Passive Perception}}
  • {{/Passive Perception}}\n {{#Languages}}
  • Languages {{Languages}}
  • {{/Languages}}\n
  • Challenge {{#Challenge Rating}} {{Challenge Rating}}{{/Challenge Rating}}{{#data-XP}} ({{data-XP}} XP){{/data-XP}}
  • \n

\n

\n

\n

\n

    \n {{!data-Traits}}\n
  • {{[Name]}}. {{[Desc]}}
  • \n {{/data-Traits}}\n

\n

\n

\n

Actions

\n

\n

    \n {{!data-Actions}}\n
  • {{[Name]}}. {{[#Type]}}{{[Type]}} {{[Type Attack]}}: {{[/Type]}} \n {{[#Hit Bonus]}}+{{[Hit Bonus]}} to hit,{{[/Hit Bonus]}} {{[#Reach]}}reach {{[Reach]}},{{[/Reach]}} {{[#Target]}}{{[Target]}}.{{[/Target]}} \n {{[#Damage]}}Hit: ({{[Damage]}}){{[/Damage]}} {{[#Damage Type]}}{{[Damage Type]}} damage{{[/Damage Type]}}{{[#Damage 2]}} plus ({{[Damage 2]}}){{[/Damage 2]}}{{[#Damage 2 Type]}}{{[Damage 2 Type]}} damage{{[/Damage 2 Type]}}{{[#Damage]}}.{{[/Damage]}}\n {{[#Desc]}}{{[Desc]}}{{[/Desc]}}
  • \n {{else}}\n {{#Roll 0}}
  • {{Roll 0}}
  • {{/Roll 0}}\n {{#Roll 1}}
  • {{Roll 1}}
  • {{/Roll 1}}\n {{#Roll 2}}
  • {{Roll 2}}
  • {{/Roll 2}}\n {{#Roll 3}}
  • {{Roll 3}}
  • {{/Roll 3}}\n {{#Roll 4}}
  • {{Roll 4}}
  • {{/Roll 4}}\n {{/data-Actions}}\n

\n

\n

\n {{#data-Reactions}}\n

Reactions

\n

\n {{/data-Reactions}}\n

    \n {{!data-Reactions}}\n
  • {{[Name]}}. {{[Desc]}}
  • \n {{/data-Reactions}}\n

\n

\n

\n {{#data-Legendary Actions}}\n

Legendary Actions

\n

\n {{!data-LANum}} \n

{{Name}} can take {{data-LANum}} legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. {{Name}} regains spent legendary actions at the start of their turn.

\n {{else}}\n

{{Name}} can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. {{Name}} regains spent legendary actions at the start of their turn.

\n {{/data-LANum}}\n {{/data-Legendary Actions}}\n

    \n {{!data-Legendary Actions}}\n
  • {{[Name]}}.{{[Desc]}}

  • \n {{else}}\n {{#Legendary Roll 0}}{{Legendary Roll 0}}{{/Legendary Roll 0}}\n {{/data-Legendary Actions}}\n

\n

\n

\n {{#data-MAdesc}}\n

Mythic Actions

\n

\n

{{data-MAdesc}}

\n {{/data-MAdesc}}\n

    \n {{!data-Mythic Actions}}\n
  • {{[Name]}}. {{[Desc]}}
  • \n {{/data-Mythic Actions}}\n

\n

\n

\n

\n

","attributes":{"n":"Werewolf","c":{"Size":"Medium","Type":"humanoid (human, shapechanger)","Alignment":"Chaotic Evil","HP":"58 (9d8+18)","AC":"11 (In Humanoid Form, 12 In Wolf Or Hybrid Form)","Speed":"30 ft. (40 ft. in wolf form)","Challenge Rating":"3","data-XP":"700","STR":"15","data-STR-mod":"+2","DEX":"13","data-DEX-mod":"+1","CON":"14","data-CON-mod":"+2","INT":"10","data-INT-mod":"+0","WIS":"11","data-WIS-mod":"+0","CHA":"10","data-CHA-mod":"+0","Saving Throws":"—","Skills":"Perception +4","Vulnerabilities":"—","Damage Vulnerabilities":"—","Resistances":"—","Immunities":"Bludgeoning, Piercing, and Slashing From Nonmagical Attacks Not Made With Silvered Weapons","Condition Immunities":"—","Passive Perception":"14","Senses":"—","Languages":"Common (Can't Speak In Wolf Form)","data-Traits":"[{\"Name\":\"Shapechanger\",\"Desc\":\"The werewolf can use its action to polymorph into a wolf-humanoid hybrid or into a wolf, or back into its true form, which is humanoid. Its statistics, other than its AC, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.\"},{\"Name\":\"Keen Hearing and Smell\",\"Desc\":\"The werewolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.\"}]","data-Actions":"[{\"Name\":\"Multiattack (Humanoid or Hybrid Form Only)\",\"Desc\":\"The werewolf makes two attacks: one with its bite and one with its claws or spear.\"},{\"Name\":\"Bite (Wolf or Hybrid Form Only)\",\"Type Attack\":\"Weapon Attack\",\"Type\":\"Melee\",\"Hit Bonus\":\"4\",\"Reach\":\"5 ft.\",\"Target\":\"one target\",\"Damage\":\"1d8 + 2\",\"Damage Type\":\"piercing\",\"Desc\":\"If the target is a humanoid, it must succeed on a DC 12 Constitution saving throw or be cursed with werewolf lycanthropy\"},{\"Name\":\"Claws (Hybrid Form Only)\",\"Type Attack\":\"Weapon Attack\",\"Type\":\"Melee\",\"Hit Bonus\":\"4\",\"Reach\":\"5 ft.\",\"Target\":\"one creature\",\"Damage\":\"2d4 + 2\",\"Damage Type\":\"slashing\"},{\"Name\":\"Spear (Humanoid Form Only)\",\"Type Attack\":\"Weapon Attack\",\"Type\":\"Melee\",\"Hit Bonus\":\"4\",\"Reach\":\"5 ft.\",\"Target\":\"one creature\",\"Damage\":\"1d8 + 2\",\"Damage Type\":\"piercing\",\"Desc\":\"two handed\"},{\"Name\":\"Spear (Humanoid Form Only)\",\"Type Attack\":\"Weapon Attack\",\"Type\":\"Melee\",\"Hit Bonus\":\"4\",\"Reach\":\"5 ft.\",\"Target\":\"one creature\",\"Damage\":\"1d6 + 2\",\"Damage Type\":\"piercing\"},{\"Name\":\"Spear (Humanoid Form Only)\",\"Type Attack\":\"Weapon Attack\",\"Type\":\"Ranged\",\"Hit Bonus\":\"4\",\"Reach\":\"20/60 ft.\",\"Target\":\"one creature\",\"Damage\":\"1d6 + 2\",\"Damage Type\":\"piercing\"}]","Roll 0":"1d20 + 4\n1d8+2","Roll 1":"1d20 + 4\n2d4+2","Roll 2":"One-Handed\n1d20 + 4\n1d6+2","Roll 3":"Two-Handed\n1d20 + 4\n1d8+2","Roll 4":"—","data-Reactions":"—","data-Legendary Actions":"—","data-LANum":"—","Legendary Roll 0":"—","data-MAdesc":"—","data-Mythic Actions":"—","expansion":0}}};if(!$('style').length) {$('head').append('

');}$('style').append(customList.style);$("#pageAttrs").append(processResult(customList.attributes, customList.layout, "single", false));

Roll20 - Compendium and Rule Set Directory (2024)

References

Top Articles
Latest Posts
Article information

Author: Jeremiah Abshire

Last Updated:

Views: 5773

Rating: 4.3 / 5 (74 voted)

Reviews: 81% of readers found this page helpful

Author information

Name: Jeremiah Abshire

Birthday: 1993-09-14

Address: Apt. 425 92748 Jannie Centers, Port Nikitaville, VT 82110

Phone: +8096210939894

Job: Lead Healthcare Manager

Hobby: Watching movies, Watching movies, Knapping, LARPing, Coffee roasting, Lacemaking, Gaming

Introduction: My name is Jeremiah Abshire, I am a outstanding, kind, clever, hilarious, curious, hilarious, outstanding person who loves writing and wants to share my knowledge and understanding with you.